The player of games

Iain Banks, 1954-

Book - 2008

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SCIENCE FICTION/Banks, Iain
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1st Floor SCIENCE FICTION/Banks, Iain Due Nov 24, 2024
Subjects
Published
New York : Orbit 2008.
Language
English
Main Author
Iain Banks, 1954- (-)
Item Description
Originally published: London : Macmillan, 1998 ; [U.S.] : St. Martin's Press, 1989.
Physical Description
391 p. : port. ; 21 cm
ISBN
9780316005401
Contents unavailable.
Review by Library Journal Review

The Culture's greatest game player travels to the Empire of Azad to participate in a complex competition that could settle the fates of two civilizations. Theauthor of Consider Phlebas vividlyportrays an empire ruled by arcane conventions and sophisticated brutality in an ambitious novel of gamesmanship and intrigue. Supple prose and subtle manipulations of plot produce a thought-provoking story which is highly recommended.-- JC (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Kirkus Book Review

Following Consider Phlebas (1988), another distant-future yarn featuring the Culture--a tolerant, relaxed, moneyless civilization unobtrusively directed by superintelligent machine Minds. Jernau Gurgeh is an expert player of games; he rarely loses in competition, yet feels somehow unfulfilled. From a friendly Contact drone, Gurgeh learns of the ultimate game, one so advanced and complex that it supports an entire civilization. Unable to resist the challenge, Gurgeh heads for the distant Empire of Azad. Thanks to advance work by various Culture representatives, the alien Gurgeh is permitted to enter the Azad game, wherein how well the competitors do determines how high each will rise in the governmental hierarchy. Gurgeh progresses rapidly, learning meanwhile that the Empire is warlike, xenophobic, cruel and brutal. Eventually, Gurgeh qualifies to meet the Emperor in a showdown game--during which he realizes that his play reflects his Culture, as the Emperor's reflects Azad. Gurgeh wins; but the Emperor, unable to tolerate the symbolic defeat of his barbaric empire, destroys himself as his empire collapses. Gurgeh returns home, knowing he's been thoroughly manipulated by the unseen Minds that role the Culture. Predictable, certainly, and less imaginative than Phlebas, but technically much more solid: honorably crafted work, often engrossing despite some sluggish patches. Copyright ©Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.