Review by Booklist Review
What if a book could inspire curiosity? Almost 100 questions, all beginning with What if and divided into history, people, nature, and stuff categories, encourage readers to consider the world around them. Each question is followed by a short explanation of the topic with related questions and areas to pursue. For instance, questions like What if computers were conscious? and its accompanying information on artificial intelligence show readers how a thought could lead to reality. Other questions such as What if dinosaurs didn't go extinct? What if humans had elephant noses? and What if you had no possessions? guide children to see the impact of events and possibilities within the impossible or within their own lives. At the heart of each question is a call to creativity, knowledge, entrepreneurship, or activism. Most of the questions also include activities to help kids explore the topic in more depth, as well as biographical and technical profiles. Concluding curious resources extend the possibilities in this blend of philosophy, science, and the arts.--Leeper, Angela Copyright 2016 Booklist
From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review
Murrie and McHugh-creators of the What If...? conference, which aims to inspire curiosity, critical thinking, and innovation by asking hypothetical, even ridiculous-seeming questions-present a book designed to do the same. Divided into sections titled History, People, Stuff, and Nature, the book features more than 80 questions, such as "What if Poland joined Germany in 1939?" "What if you could move objects with your brain?" and "What if humans had elephant noses?" Profiles of experts, relevant sidebars, and kids' answers accompany explorations of each question, while occasional activities range from creating an idea notebook to crafting a map of the Earth that mixes up continents and borders. The serious treatment of sometimes silly ideas drives home the notion that there really is no such thing as a stupid question. Ages 8-12. Agent: Jessica Regel, Foundry Literary + Media. (Apr.) © Copyright PWxyz, LLC. All rights reserved.
(c) Copyright PWxyz, LLC. All rights reserved
Review by Library Journal Review
Provocative and entertaining, this title from Murrie (English, Westminster Coll.) and soon-to-be human computer interaction grad McHugh presents a launching tool for exercising inquisitiveness, creativity, and worldviews. Organized into four parts (History, People, Stuff, and Nature), it proposes theoretical scenarios to stimulate discussion, imagination, problem solving, and areas for further thought. Appropriate for elementary-age children and up, questions span the sociological ("What If the South Won the Civil War?") and the silly (What If Dinosaurs Didn't Go Extinct?"). Using the latter as an example, each entry introduces the possibility of the topic and includes an activity ("Draw a picture of your house after it is Dino-proofed"). The quotes from children (of course they would ride their T. rex to school) illustrate the excitement sure to follow. VERDICT Kids love to be asked their opinions, and they'll get a charge out of pondering such ticklers as "What If Kids Were Politicians?" A great choice for enhancing critical thinking skills. © Copyright 2016. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by School Library Journal Review
Gr 5-9-This title is dedicated to exploring the "what ifs" of life and world history with the hope that readers will begin to think critically about their own role in history. The book is divided into four sections (history, people, stuff, and nature). Each chapter begins with a "what if" question header and a one- to two-page exploration of that topic, with various sidebars and activities throughout. The text is light and conversational. Occasionally, the authors take on more than they can handle with topics such as "What if the South had won the Civil War?" which is covered without the necessary exploration of what that would truly mean. This is mainly an issue for younger readers whose initial understanding may be limited. Some chapters include a "Technical Corner," which expands on a specific person or thing related to the "what if." The authors wisely include brief interview snippets with real middle and high school students that will give readers an example on which to model their own thinking. VERDICT A good purchase for collections geared toward middle and early high school readers and where critical thinking exercises are needed.-Minerva Alaniz, Texas Tech University Library © Copyright 2016. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Horn Book Review
This guide for curious tweens promotes critical thinking through a series of very loosely organized questions, accompanied by well-documented trivia, quotes from students, and extension activities. Emphasizing speculation, the book offers springboards for discussion in or outside the classroom. It supports its broad-ranging questions with explanations that make complex topics accessible and may inspire further inquiry. (c) Copyright 2016. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.