How to draw sci-fi utopias and dystopias Create the futuristic humans, aliens, robots, vehicles, and cities of your dreams and nightmares

Prentis Rollins

Book - 2016

After a basic primer on drawing (perspective, human faces, basic anatomy, light, shadow, rendering, and composition), five chapters detail the drawing of sci-fi humans, aliens and robots, land vehicles, flying vehicles, and cityscapes. Rollins demonstrates the astounding power of science fictional storytelling with 32 step-by-step case studies invented just for the book. Each demo is dated to a unique imagined future or alternate past and explained with fascinating detail. Examples include: battle-hardened mercenaries; a bizarre biomechanical alien that lives on a furnace-hot planet; a gigantic truck of the near future with a built-in apartment; a miles-long nuclear ramjet interstellar spaceship; a retro-utopia reminiscent of The Jetsons; a...nd a galactic imperial city of staggering proportions.

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2nd Floor 741.2/Rollins Due Nov 27, 2024
Subjects
Published
New York : Monacelli Studio [2016]
Language
English
Main Author
Prentis Rollins (author)
Edition
First Edition
Item Description
Includes index.
Physical Description
208 pages : illustrations (some color) ; 26 cm
ISBN
9781580934466
  • What is science fiction?
  • Some drawing basics
  • Humans
  • Aliens & robots
  • Land vehicles
  • Flying vehicles
  • Cityscapes.
Review by Library Journal Review

Seasoned DC Comics illustrator Rollins (The Making of a Graphic Novel) shares his process for creating sf characters and scenes. Since the genre is rather conceptual and dependent on narrative, the 32 exercises in this guide each begin with a "case study" scenario, establishing a specific date, location, and unique situation as context. Besides completed illustrations, the book includes film and television stills, diagramed sketches, and Photoshop screenshots for inspiration and illumination. Rollins takes readers through the steps of brainstorming, pencil sketches, inking, and finally the digital addition of color. VERDICT There is considerable practical application of sf illustration in movies, TV, comic books, and video games, and many enjoy it for its own sake, thus this book is likely to be popular with fans of the genre. © Copyright 2016. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.