Vector basic training A systematic creative process for building precision vector artwork

Von Glitschka

Book - 2016

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Subjects
Published
Berkeley, CA : New Riders [2016]
Language
English
Main Author
Von Glitschka (author)
Edition
Second edition
Item Description
The letter A in "basic" in title is in the shape of a pen quil.
Includes index.
Physical Description
xv, 256 pages : illustrations (chiefly color) ; 24 cm
ISBN
9780134176734
  • Introduction
  • Chapter 1. Bézier Curves: A Brief History
  • Fear of Math
  • Who Created Bézier Curves?
  • What Is a Bézier Curve?
  • Design Drills: Behind the Vector Curtain
  • Chapter 2. Your Creative Armament
  • A Love-Hate Relationship
  • Core Tools for Vector Building
  • Customize Your Environment
  • Stop Re-creating the Wheel
  • Design Drills: Deconstructing Design
  • Chapter 3. Analog Methods in a Digital Age
  • Don't Be a Tooler
  • I Get Paid to Draw
  • Concepts and Ideas
  • Analog Tools
  • The Lost Art of Thumbnailing
  • Refine Your Drawing
  • Systematic and Creative
  • Design Drills: Essential Nonsense
  • Chapter 4. Getting to the Points
  • The Good Anchor Point and Path
  • The Bad Anchor Point and Path
  • The Ugly Anchor Point and Path
  • A Scrutinizing Eye
  • A Good Example
  • Design Drills: Vector Skeletons
  • Chapter 5. Shape Surveillance
  • The Clockwork Method
  • Prime Point Placement
  • Deconstructing a Vector Monster
  • Progressive Improvements
  • Design Drills: Spotting Clocks
  • Chapter 6. Vector Build Methods
  • Point-by-Point Method
  • Shape-Building Method
  • VectorScribe Plug-in
  • E Pluribus Buildum
  • Symmetry Is Your Friend
  • A Healthy Creative Process
  • Design Drills: Fast and Easy
  • Chapter 7. Style Appropriate
  • Design Chameleons
  • Design Drills: Use It or Lose It
  • Chapter 8. Art Directing Yourself
  • Fresh Eyes Effect
  • Your Inner Art Director
  • Avoid Visual Tension
  • Full-Tilt Creative Boogie
  • Design Drills: Hop To It
  • Chapter 9. Basic Coloring And Detailing
  • How Light Affects Color
  • Hierarchy of Color and Detail
  • Building Highlights and Shadows
  • Using Gradient Blends and Blend Modes
  • Deep Shadows and Hot Spots
  • Spot Detailing With Radial Gradients and Layering
  • Inner and Outer Glow and Gaussian Blur Effects
  • Design Drills: Using Effects in Illustrative Detailing
  • Chapter 10. Good Creative Habits
  • Doodle Binders
  • Layers are Your Friend
  • Colors and File Naming
  • Last But Not Least
  • Design Drills: Top-Ten List
  • Index