Aurora Burning

Amie Kaufman

Book - 2020

"Our heroes are back. Kind of. First, the bad news: an ancient evil - you know, your standard consume-all-life-in-the-galaxy deal - is about to be unleashed. The good news? Squad 312 is standing by to save the day. They've just got to take care of a few small distractions first. Like the clan of gremps who'd like to rearrange their favorite faces. And the cadre of illegit GIA agents with creepy flowers where their eyes used to be, who'll stop at nothing to get their hands on Auri. Then there's Kal's long-lost sister, who's not exactly happy to see her baby brother, and has a Syldrathi army at her back. With half the known galaxy on their tails, Squad 312 has never felt so wanted." --

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Subjects
Genres
Science fiction
Romance fiction
Action and adventure fiction
Published
New York : Alfred A. Knopf, an imprint of Random House Children's Books 2020.
Language
English
Main Author
Amie Kaufman (author)
Other Authors
Jay Kristoff (author)
Edition
First Edition
Physical Description
495 pages ; 23 cm
ISBN
9781524720926
9781760295745
9781524720933
Contents unavailable.
Review by Booklist Review

When Tyler Jones and his spaceship full of misfit cadets stumbled across the Hadfield, a long-lost colony ship, and Aurora Jie-Lin O'Malley, its only survivor, frozen in cryo-sleep in Aurora Rising (2019), they thought they'd solved a two-century-old puzzle and pulled a girl out of time. They didn't think they would awaken an ancient evil--one that's already cost them one member of their crew--or earn the enmity of the whole galaxy. In this sequel, they're already on the run when they stumble across a group of warrior Syldrathi that includes Kal's sister, a broody combat strategist who's not particularly happy to see him. It seems like time may be up for this squad, until the Hadfield mysteriously reappears, Auri's strange powers start to grow, and a set of coincidences puts them on a course that seems almost predetermined. Kaufman and Kristoff have settled into their characters' distinct voices, including that of the cheerful uniglass, which provides backstory and insight into the galaxy's rules. A positively explosive cliff-hanger end will have readers on the hook for book three.HIGH-DEMAND BACKSTORY: Kaufman and Kristoff already have one NYT best-selling series together under their belts (The Illuminae Files), and the Aurora Cycle is catnip for the sf audience. Series fans are already eager.

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Kirkus Book Review

Aurora Legion Squad 312 is back in this sequel to Aurora Rising (2019), and this time they're on the run from...pretty much everyone in the galaxy. Having been framed for the massacre at the end of the first book, the remaining members of Squad 312 (of various humanoid races, led by Tyler Jones, a blond-haired, blue-eyed human) now have a bounty on their heads. Besides staying alive, the squad's main mission is keeping their stowaway, Aurora Jie-Lin O'Malley, safe so she can learn to harness her supernatural powers and fulfill her destiny. She may be the one person who can stop the evil race of Ra'haam from destroying the galaxy. They are aided only by a cache of objects mysteriously planted in a safe box years before they even met. Their greatest obstacle, however, is the Unbroken--a warrior faction of the Syldrathi race who threaten a galaxywide war. As with many sophomore installments, this volume is heavy on exposition and plot development but still features nonstop action, romance, and a few satisfying surprises. Darker in tone and more violent than the first, there is less of the charming humor that characterized the previous book but still lots of feels. Warning: the cliffhanger ending may prove extremely frustrating for impatient readers. As before, the cast is diverse in skin tone. A thrilling space epic that will fly off the shelves. (Science fiction. 14-18) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.

1 Tyler  The disruptor blast hits the Betraskan right in her chest. She shrieks, and her armload of e-tech goes flying as she collapses in a drooling heap. I vault over her as she falls, ducking as another disruptor shot hisses past my ear. The bazaar around us is crowded, the mob parting before me in a panic as more blasts ring out behind us. Scarlett is running right on my heels, flame-red hair plastered to her cheeks with sweat. She leaps over the unconscious Betraskan woman and her scattered goods, offering an apologetic shout. "Sorryyyy!" Another blast rings out. The gangsters chasing us roar at the crowd to step aside. We leap over the counter of a semptar stall, past the gobsmacked owner, and out the back door into another packed, humid street. Hovercraft and rotor bots. Pale green walls around us, red skies above, yellow plascrete beneath our feet, a rainbow of outfits and skin tones ahead. "Left!" Finian shouts over comms. "Go left!"  We left it, barreling into a grubby alleyway off the main drag. Hucksters and fienders stare at us as we sprint past, boots pounding, trash flying. The tiny gangsters chasing us reach the alley mouth, filling the air with the BAMF! BAMF! of their disruptor blasts. The whoosh of charged particles rushes past my ear. We skid behind a dumpster full of discarded machine parts, looking for some kind of cover. "I told you this was a bad idea!" Scarlett gasps.  "And I told you I don't have bad ideas!" I shout, kicking through a doorway. "Oh no?" she asks, cracking off a shot at our pursuers.  "No!" I drag her inside. "Just less amazing ones!"   Yeah, let's back it up a little.   About forty minutes, maybe, before things got quite so shooty. I know I've done this before, but it's more exciting this way. Trust me. Dimples, remember? So, forty minutes ago, I'm sitting in a crowded booth in a crowded bar, music thumping in my ears. I'm outfitted in a tight black tunic and tighter pants, which I presume are stylish--Scarlett chose them for me, after all. My sister's squeezed into the booth beside me, also in civilian wardrobe: blood-red and formfitting and cut as low as she likes it. Sitting opposite us are a dozen gremps.  The place we're in is a dive, all pulsing light and smoky air, stuffed to the rafters. There's a broad pit in the center of the room where I guess they hold some kind of blood sport, but fortunately nobody's killing anyone else in here right now. Drug and skin trades are going on all around us, the small-time hustlers of the station and their daily grind. And along with the smell of rocksmoke and the speakers' thudding deepdub, a single question is buzzing in my head.  How in the Maker's name did I get here?  The gremps sit across from us--a dozen small, furry figures crammed into the other side of the booth. Their slitted eyes are fixed on the uniglass Scarlett has placed on the table between us. The device is a flat pane of palm-sized transparent silicon, lit up with holo displays. Rotating a few inches above it is a glowing image of our Longbow. The ship is arrowhead-shaped, gleaming titanium and carbite. The Aurora Legion sigil and our squad designation, 312, are emblazoned down its flanks. It's state of the art. Beautiful. We've been through a lot together.  And now we have to let her go.  The gremps mutter among themselves in their own hissing, purring tongue, whiskers twitching. The leader is a little over a meter tall, which is big for her species. The tortoiseshell fur covering her body is perfectly coiffed, and her pearl-white suit screams "gangster chic." Her pale green eyes are edged with dark powder and have the gleam of someone who feeds people to her pets for kicks.  "Risky, Earthgirl." The gremp's voice is a smooth purr. "Rrrrisky."  "We were told Skeff Tannigut was a lady who could handle a little risk," Scarlett smiles. "You've got quite the reputation around here."  The aforementioned Ms. Tannigut drums her claws on the tabletop, glances up from the hologram of our Longbow and into my sister's eyes.  "There's regular risk, Earthgirl, and then there's the risk of twenty years in Lunar Penal Colony. Trafficking in stolen Aurora Legion hardware is no joke."  "Neither is the hardware," I say.  Twelve sets of slitted eyes swivel toward me. Twelve fanged jaws drop open. Skeff Tannigut looks at my sister with astonishment, ears twitching atop her head. "You let your male speak in public?"  "He's . . . spirited," Scarlett smiles, giving me a side-eye full of Shut uuup.  "I could sell you a pain collar?" the gangster offers. "Break him in?"  I raise my eyebrow. "Thanks, but--hrk!"  I clutch my bruised shin under the table and glare as Scarlett leans forward to look the syndicate leader in the eye. "If you're feeling so generous, let's skip the foreplay, shall we?" She waves at the holo image of our Longbow. "A hundred thousand and she's yours. Weapon passcodes included." Tannigut confers briefly with her colleagues. Not fancying another boot to the shins, I keep my mouth on the right side of shut and study the club around us.  The bar is lined with bottles full of rainbows, and the walls are lit with holographic displays--jetball games and the latest economy reports from Central and newsfeeds of Unbroken ships on the move in the Neutral Zones. This station is a long way from the Core, but I'm still surprised at the number of different species here. Since we docked two hours ago, I must've counted at least twenty--pale Betraskans, furry gremps, hulking blue Chellerians. This place is like a dirty slice of the whole Milky Way, dropped into one dodgy, suborbital melting pot.  The planet we're floating above is a gas giant, a little smaller than Jupiter back home. This station hovers in the stratosphere, suspended above a storm that's four centuries old and twenty thousand klicks wide. The air is filtered, the whole floating city sealed inside a transparent dome of ionized particles crackling faintly in the skies above our heads. But I can still taste the tang of chlorine gas that gives the storm its color and this station its name.  I take a sip of my water. Glance at the coaster beneath it.  welcome to emerald city! it says. don't look down! The gremps have stopped conversing, and Tannigut's glittering eyes are back on Scar. The gangster smooths her whiskers with one paw as she speaks. "I'll give you thirty thousand," she says. "First and final offer." Scar raises one perfectly manicured eyebrow. "Since when do gremps do stand-up comedy?" "Since when do Aurora legionnaires sell their ships?" the gremp asks. "We could have stolen this baby. What makes you think we're Legion?"  Tannigut points to me. "His haircut." "What's wron--hrk!" "All due respect, but the whys aren't your concern," Scarlett says smoothly. "There's no tech anywhere in the galaxy like the tech that comes out of Aurora labs. One hundred thousand is a bargain, and you know it." Scar tosses her flame-red bob out of her eyes and manages to look nowhere as desperate as we actually are. "And therefore, madam, I bid you good day." Scar is rising to leave and Tannigut is reaching out to stop her when the commotion starts at the bar. I look toward the noise to see what the fuss is, notice that the various jetball games and stock reports on the displays have been interrupted by a special news feed. My stomach flips as I read the message at the bottom of the screens. aurora legion terror attack A big Terran asks the barkeeper to turn it up. A bigger Chellerian bellows to put the game back on. As a small fistfight breaks out, the barkeep drops the volume on the deepdub, cranks the news feed through the pub's speakers. ". . . over seven thousand Syldrathi refugees were killed in the attack, with the Terran and Betraskan governments both expressing outrage at the massacre . . ."  My heart drops and thumps in my chest as I watch the accompanying footage. It shows the gunmetal-gray blisters of an ore-processing rig nestled on the flank of a massive asteroid, floating in a sea of stars.  I recognize the structure immediately. It's Sagan Station--the mining rig our squad was sent to on its first mission away from Aurora Academy. We were captured by a Terran destroyer there, held captive by the GIA. They obliterated Sagan to silence any witnesses who might have seen them taking Auri into custody. There's nothing left of that place but debris now. Hard to believe that was just a few days ago . . .  As I watch, a ship swoops in and fires a barrage of missiles, immolating the station. But as the footage freezes on the attacking vessel, I realize it's not the lumbering, snub-nosed hulk of a Terran destroyer firing the kill shot. The attacking ship is arrowhead-shaped, gleaming titanium and carbite, the Aurora Legion sigil and its squad designation emblazoned down its flanks.  312. "Great Maker . . ." I glance at Scarlett. The voice-over rises above the worsening bar brawl. "The perpetrators of the Sagan massacre are also wanted in connection with breach of Galactic Interdiction while being pursued by Terran forces. The joint commander of Aurora Legion, Admiral Seph Adams, released the following statement just moments ago. . . ."  The footage cuts to the familiar figure of Admiral Adams, our Aurora Legion CO, decked out in full dress uniform. Dozens of medals gleam across his broad chest. His cybernetic arms are folded, his expression grim. He taps one prosthetic finger on his forearm as he speaks, metal ringing softly on metal. "We condemn," he says, "in strongest possible terms, the actions of Aurora Legion Squad 312 at Sagan Station. We cannot explain their motives, save to say that this squad has clearly gone rogue. They have violated our trust. They have broken our code. Aurora Legion Command offers every assistance to the Terran government in its pursuit of these murderers, and our thoughts and prayers are with the families of the slain refugees." Photographs flash up on the screen. The faces and names of my crew.  Finian de Karran de Seel.  Zila Madran.  Catherine Brannock.  Kaliis Idraban Gilwraeth. Scarlett Jones.  Tyler Jones.  Under each of our names scroll more words.  wanted. reward offered: 100,000cr  And it's about then that my stomach feels ready to crawl right out of my mouth.  I glance at my sister wordlessly. We need to move. Scar's already snatching her uniglass off the table when Tannigut's claws sink into her wrist.  "On second thought"--the gremp smiles with pointed teeth--"a hundred thousand credits does sound like a bargain."  Scarlett looks to me. Like I've said before, it's funny being a twin. Sometimes I feel like I know what my sister will say before she says it. Sometimes I swear she can tell what I'm thinking just by looking at me. And right now, I'm thinking we need to get all the way out of this stinking bar and off this stinking station.  Like, yesterday.  Scarlett slams the heel of her palm into Tannigut's nose. She's rewarded with a loud crunch and a shriek of pain, a gout of deep magenta. I grab my sister's bloody hand and drag her out of the booth as the other gremps howl and leap at us. The brawl over the remote control at the other end of the bar is now in full swing, and I figure a little more chaos isn't going to hurt. So I blast a gremp in the face with my disruptor, knock another's fangs out of its head with my boot, push Scar toward the door.  "Go! Go!"  Someone screams. A barfly goes sailing into the wall above my head. Three gremps jump on me, clawing and biting. I kick and blast them free, roll across the floor and up to my feet, burst out the front door behind my sister and into the labyrinth of streets that make up the Emerald City.  The station covers eighty levels, a hundred kilometers wide. The lower levels are taken up by an inverted forest of wind turbines, which harnesses the immense storm currents below and turns them into energy. The city is interconnected by a huge lattice of transparent public transit tubes, powered by those same currents. And it's into one of these tubes that my sister and I leap face-first.  "Grand bazaar!" Scarlett shouts, "Complying," the computer beeps, and before I can blink, we're being whipped along the tube on a cushion of ionized oxygen.  "Fin? You reading me?" I shout over the rushing current.  "Um, yeah," comes the response. "You catch the news, Goldenboy? That was not a flattering photo of me."  "Yeah, we saw it. So did half the people in this city, I'm guessing. Including the syndicate we were trying to sell the Longbow to."  "No deal, I take it?"  I glance behind, see a pack of gremps whipping along right on our tails, disruptors ready to fire as soon as we're out of the pressurized tube. "You could say that," I reply. "We're coming back through the bazaar, I need you giving us directions. Tell Kal and Zila to prep for launch. Every bounty hunter, lawman, and half-baked do-gooder in this hole is gonna be after us now." "I did tell you this was a bad idea."  "And I told you. I don't have bad ideas."  "Just less amazing ones?" Emerald City is whipping past the transit tube outside, dozens of levels, thousands of secrets, millions of people. The clouds around us swirl and shift in beautiful patterns, like watercolors on wet canvas. The walls and archways and gleaming spires under the ionized dome are tinged pale green by the chlorine storm below, the skies above like bruised blood. I knew we'd be pushing it by even coming to a station as remote as this one. It was only a matter of time before word got out that we'd gone rogue, and I knew the Global Intelligence Agency would be gunning for us after Octavia III. But I should've known they'd come at us sideways. Framing us as the perpetrators of the massacre they committed was smart. Something I might've done if I flushed my morals into the recycler. By painting us as killers of innocent refugees as well as Interdiction breakers, they've cut us off from Aurora Academy and anyone who'd help us. I can't blame Adams for disavowing us. But he took me and Scar under his wing when Dad died--I have to admit it hurt, listening to him call us murderers. And though it makes sense for him to cut us loose after we've been accused of galactic terrorism, part of me is gutted he could ever believe it. Excerpted from Aurora Burning by Amie Kaufman, Jay Kristoff All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.