794.12/Adams
0 / 1 copies available
Location |
Call Number |
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Status |
2nd Floor
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794.12/Adams |
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Due Nov 29, 2024
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- Key to Symbols used & Acknowledgements
- Publisher's Foreword
- Part I. Introduction
- 1.1. Introduction
- 1.2. Introduction
- 1.3. Methodology & Data Analysis
- 1.4. What is a Super-GM?
- 1.5. How to Use this Book
- 1.6. Tips for Solving the Puzzles
- Part II. Puzzle Section
- 2.1. Solver Biographies
- 2.2. 40 Positions and Solutions
- 2.3. Calculate your Performance
- Part III. Bonus Puzzles
- 3.1. 8 Bonus Puzzles and Solutions
- Part IV. Conclusions from the Puzzles
- 4.1. The Candidate Move
- 4.2. The Art of Falsifying
- 4.3. Why Can't I Play Like a Super-GM?
- 4.4. Pearson's Correlation
- 4.5. How Many Moves Ahead Can a Super-GM See?
- 4.6. Grandmaster Secrets
- Part V. Eyetracker Experiment
- 5.1. Introduction by Michael Adams
- 5.2. Introduction by Philip Hurtado
- 5.3. Solver Biographies
- 5.4. Eyetracker Puzzles
- 5.5. Eyetracker Solutions
- 5.6. Michael's Analysis of his Heat Maps
- 5.7. Eyetracker Conclusions