Plastic

Scott Guild

Book - 2024

"For fans of Interior Chinatown and American War, a surreal, hilarious, and sneakily profound debut novel that casts our current climate of gun violence and environmental destruction in a surprising new mold. Erin is a plastic girl living in a plastic world. Every day she eats a breakfast of boiled chicken, then coveys her articulated body to Tablet Town, where she sells other figurines Smartbodies: wearable tech that allows full, physical immersion in a virtual world, a refuge from real life's nuclear wars, oppressive governmental monitoring, and omnipresent eco-terrorist insurgency. If you cut her, she will not bleed - but she and her fellow figurines can still be cracked or blown apart by gunfire or bombs, or crumble away from ...nuclear fallout. Erin, who's lost her father, sister, and the love of her life, certainly knows plenty about death. An attack at her place of work brings Erin another too-intimate experience, but it also brings her Jacob: a blind figurine whom she comforts in the aftermath, and with whom she feels an almost instant connection. For the first time in years, Erin begins to experience hope - hope that until now she's only gleaned from watching her favorite TV show, the surrealist retro sitcom "Nuclear Family." Exploring the wild wonders of the virtual reality landscape together, it seems that possibly, slowly, Erin and Jacob may have a chance at healing from their trauma. But then secrets from Erin's family's past begin to invade her carefully constructed reality, and cracks in the facade she's constructed around her life threaten to reveal everything vulnerable beneath. Both a crypto-comedic dystopian fantasy and a deadly serious dissection of our own farcical pre-apocalypse, Scott Guild's debut novel is an achingly beautiful, disarmingly welcoming, and fabulously inventive look at the hollow core of modern American society-and a guide to how we might reanimate all its broken plastic pieces"--

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Subjects
Genres
Dystopian fiction
Science fiction
Social problem fiction
Novels
Published
New York : Pantheon Books [2024]
Language
English
Main Author
Scott Guild (author)
Edition
First edition
Physical Description
293 pages ; 22 cm
ISBN
9780593316764
Contents unavailable.
Review by Booklist Review

From ecoterrorism to virtual reality romances, Guild's first novel is reminiscent of sticking one's hand inside a mystery goody bag, except the "goods" are fragments of a dystopia. Exploring timely topics of technological (dis)connection, the prison-work complex, and extremist ideologies, Plastic follows Erin--a figurine born to a gay father via surrogacy--through her work, family, and romantic lives. In a postnuclear war environment, ecoterrorism is as rampant as state surveillance, and virtual reality is a problematic Band-Aid. Structurally, Guild's novel is cinematic. With tones of Black Mirror's ethical acuity and the quirkiness of Everything, Everywhere, All at Once, it mixes first- and third-person narrations with song lyrics, scenes from a TV show, and Erin's flashbacks to her sister's betrayal. Plastic's figurines also communicate in destandardized English and play with religious imagery, challenging the boundaries of an already experimental genre. Despite its uncensored descriptions of violence, there remains a tenderness that is at times whimsical in the figurines' demonstration of how trauma and grief are still entrenched in the human need for connection.

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review

Guild's zany debut depicts a near future reshaped by a devastating war, climate disaster, and virtual reality. After people resort to burning chicken bones as an energy source, the consequent "HeatLeap" prompts eco-terrorists to stage violent attacks on businesses. When the terrorists strike a tech retail outlet, an employee named Erin who is a "figurine" made of plastic comes to the aid of Jacob, a customer and fellow figurine who is blind. The two begin a tentative relationship, both in the "real" world and in the simulated "Smartworld." Meanwhile, Erin starts receiving warnings of impending attacks on her in Smartworld from avatars. Guild styles the story of Erin's life as a television series, with chapters framed as synopses of "episodes" and occasional monologues to the audience. Alongside Erin's "show" are descriptions of a sitcom called Nuclear Family, set in the first year after the war and depicting a Romeo and Juliet--like teenage romance between a plastic figurine and a waffle. Though the novel's considerations of such weighty issues as terrorism and the despoliation of the planet are generally skin-deep, Guild shines in his impressions of a speculative world where waffles are viewed with suspicion in the plastic community for "crav the syrup of power above all else." It's great fun watching Guild arrange the pieces of this inspired allegory. Agent: Bill Clegg, Clegg Agency. (Mar.)

(c) Copyright PWxyz, LLC. All rights reserved
Review by Kirkus Book Review

In this cautionary tale, the world is made of plastic: easily broken, superficial, and unnatural. Written in a mix of screenplay action lines and first-person narration, Guild's debut novel concerns a group of plastic women and men, Barbie and Ken dolls in all but name, living and working under the thumb of a glitzy technodystopia. History for these figures is chiefly the epic tragedy of 50 million dead in the "big nuke war" of the last generation. What has it brought figure-kind? Someone like Erin, a sensitive young woman with a wealth of problems, who works at Tablet Town and spends most of her time moving through virtual worlds in her Smartbody, seeking solace from the pressures of a society that interacts with itself largely through phone apps and other social media. Self-consciousness is the order of the day here. Sad Erin is a voracious consumer of a television program called Nuclear Family, which at times directly parallels the action of her life, specifically the story of her well-meaning but struggling father, and features among other concerns a look at the political divide between the liberal plastic people and the conservative waffle people--who are made of, yes, carbohydrates and rubber appendages. Yet she also is inside not only a self-policing surveillance state but, seemingly, her own TV series, surrounded twice over by the unflinching glare of the camera lens. Insert into this Technicolor nightmare an eco-terrorist organization known as Sea Change, which assails civilians with guns and bombs to fight the apathy of the status quo, and you have a meta-tale of human emotion and agency gone more than awry: It's in danger of burning off a dying planet from a once-and-for-all nuclear holocaust. Guild works the parody and pathos well in this thoughtful entertainment, expertly managing to extract concern and sympathy for the plights of these plastic characters, as human as we are despite their occasionally squeaking leg hinges. An amusing, kindhearted tale of a troubled alt-world. Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.

1 A DOLL'S HOUSE The episode opens on a plastic woman driving home from work. The camera follows her from outside the car, filming her through the window, showing her hard, glossy face inside the dim sedan. She is in her twenties, a pale figurine, with sunken eyes and hollow cheeks, nylon hair cut short above her ears. Houses whisper past on the street beside her, the sun setting over their rooftops, their shadows long in the last hour of twilight. Her sur­face, smooth and specular, reflects the fading light; her fingers, bent at their hinges, grip the upper rim of the wheel. The name tag pinned to her polo shirt reads, Erin: Ask Me Anything! She rolls to a stop at an empty crosswalk, drums two finger­tips idly against the wheel. A single drone is swimming through the smog above her suburb, like a fish seen from the bottom of a frozen lake. Then, as she glides through the intersection, Erin's voice begins to narrate on the soundtrack. It is a quiet but expressive voice, just louder than the hum of the tires on the pavement. A year ago, she narrates, I was a very different person. On a night like this, a Friday, I'd be hurrying home from Tablet Town, dying to hang up my uniform and start the weekend. Patrick was in my life back then, a reason to get through the hours on the sales floor. I thought--no, knew--that nothing could ever take him away from me. The street that scrolls beside her car is dusky and deserted, no vehicles in the driveways, no pedestrians on the sidewalks, no curtains open behind the barred windows. The houses slide past her in a continual sequence, like a succession of blurred photo­graphs, each different in their color scheme but not in their basic construction, shades of pastel siding on the same one-story frame. The backyards are also identical, save for an occasional razor wire fence that glistens above the hedges. The camera leaves the street, cuts to a close-up of the plastic woman. Shadows drift across her molded face. Last year, if someone had asked me--that other, naive Erin--I would have told them my life was perfect. And it's true: I was happy, in my own way. Each night I drove home to Pat­rick, hid from the world in his arms. I stayed in with him every weekend, barely went out except for groceries. Oh, Patrick. I lost him in the end, of course. Like I'd lost my father, my sister. Like I've lost almost everyone else. Erin slows the car and steers onto the pitted slope of a drive­way. At the top sits a small blue house, its aluminum siding faded, its gable roof missing a few shingles. She stops at the garage, takes out her phone and taps a garage-shaped icon. The wobbly door rattles upward. These days I spend my weekends alone, just trying to stay distracted. I sleep in as late as I can. I binge episodes of Nuclear Family. I clean the entire house, room by room. And on Friday nights, when I miss Patrick the most, I cut myself some slack. I go online and order a Hot Date. I don't think too much about it. It just helps. Erin stares at the house in the half-light, her plastic eyes glazed with sunset. The camera holds the shot for a few seconds before the scene fades out. ### The next scene opens on a slender kitchen, a clean but timeworn room. The floor is a scuffed linoleum, the oven range missing two knobs; columns of blue poppies bulge along the lumps in the wallpaper. A modest yard is visible beyond the window bars: a square of grass enclosed in hedges, a lone pine tree looming at its rear. The pine tree casts a slanted shadow, stretched out on the lawn like a stilt walker. A door opens on the wall of poppies, revealing the figurine as she steps from her garage. The camera follows Erin as she strides across the kitchen, her gait jerky and mechanical, her upper body unbending. She passes into the dining room and down a brief hallway, the wallpaper darker in patches where a row of picture frames once hung. At the end of the hall is a nar­row bedroom, its curtains wan with twilight, a bottle of prescrip­tion pills open on the bureau. A stuffed seal smiles at her from the shadows of the headboard, its fluffy flippers reaching out in a gesture of embrace. Erin sits stiffly on the bed, crosses her legs with a murmur of hinges. She slips her phone from her Tablet Town slacks--a neon T on either knee--and taps in the passcode. Soon she is scrolling through profiles on Hot Date, picture after picture of plastic men, some stubbled and some clean-shaven, some with innocent smiles, others with coy, seductive smirks. Above them glitters the heading: Pick Ur Boytoy! Before Patrick died, she narrates, I never dreamed I'd pay for a Hot Date. Why would I? We were settled down, the two of us, starting a family. Even after his murder, I only considered it when these Fridays became so painful. It made me nervous at first, the thought of some stranger coming into my house. But in the end I felt so lonely, I took the chance. She taps the photo of a twenty-year-old Hot Date: a long-haired man with a mellow grin and 4.9 stars, sitting bare-chested in a canoe with a Labrador curled at his feet. Confirm? the app inquires. She confirms. Then she takes off her Tablet Town sneakers--a T on either toe--and leans back against the headboard. TV on, she says to her flatscreen, mounted above the bureau. Open Nuclear Family. The show begins to play, resumed at the opening notes of a musical number. On the screen a teenage figurine paces through his bedroom, a circle of spotlight following him across the sitcom set. He sings a tender ballad to a photo he holds in his hand, a picture of his secret love: a giant waffle boy with rubber arms and legs. As a pedal harp plucks on the soundtrack, he closes his eyes and touches his lips to the waffle's enormous mouth. Erin lifts her stuffed seal off the headboard. Volume up 3X, she says to the TV. She pets the plush pinniped, staring at the lovelorn boy on-screen. ### Excerpted from Plastic: A Novel by Scott Guild All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.