The treasure hunt True stories of treasures lost, stolen, and found

Leisa Stewart-Sharpe

Book - 2025

"The ghost of Captain Kidd is trying to steal the world's treasure! Can you race around the globe and stop him? Switch on your metal detector and grab your compass. It's time for you to do some treasure hunting! Read maps, crack codes, and unravel riddles! You might just be the perfect kid for this mystery-filled book! Following a trail of intriguing clues, take an epic journey around the world and discover heart-stopping true stories of treasure lost, stolen, and found. Exactly where is Queen Nefertiti's mummy HIDDEN? Can the Titanic's treasures be SAVED from the waves? Could you help find a Viking HOARD with a metal detector? Find out which artist's work has been STOLEN more than 80 times and where you can DI...G UP the tooth of a T. rex as YOU become the treasure hunter. " --

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Subjects
Genres
Puzzles and games
Creative nonfiction
Illustrated works
Picture puzzles
Essais fictionnels
Ouvrages illustrés
Jeux d'observation
Published
Watertown, MA : Charlesbridge 2025.
Language
English
Main Author
Leisa Stewart-Sharpe (author)
Other Authors
Gordy Wright (illustrator)
Edition
First US edition
Item Description
"First published in Great Britain in 2023 by Hodder Children's Books, Hodder & Stoughton, an imprint of Hachette Children's Group"--Page opposite title page.
Physical Description
64 pages : color illustrations, color maps ; 29 cm
Audience
Ages 6-9
Grades 2-3
ISBN
9781623546298
  • X marks the spot... or does it?
  • A secret from the sea
  • The tale of Captain Kidd
  • Daily News
  • Fresco fiasco
  • When masterpieces go missing
  • Maps
  • The French job
  • An uneggspected clue
  • The mystery of the tsars' treasures
  • The case of the missing room
  • Treasure under the ice
  • Hoards unlocking history
  • Checkmate!
  • The missing king and queen
  • Treasured texts
  • Tomb raider in Xi'an
  • Treasure in the temple
  • The lost cities
  • The island of gold
  • A bone to pick with you
  • Famous fossils
  • Stuck in the mud
  • Treasures of the Titanic
  • Riches in the wrecks
  • The sinking of the San José
  • A treasure map
  • The Ghost Captain
  • Can I give you a clue?
  • Why not go on your own treasure hunt?
Review by Booklist Review

This solve-a-mystery-on-the-run treasure hunt takes readers through a dozen of the world's most puzzling and famous disappearances, including stolen art masterpieces, jewels buried with the Titanic, and still-missing artifacts, like Viking Lewis chessmen and Russian Fabergé eggs. It also showcases great finds, such as the Terracotta Warriors, 8,000 strong, unearthed by a Chinese farmer in 1974. The story, written in the second person, is extremely involving, starting with the declaration that this is "your" story, beginning with you and your two best friends, Saksham and Zuri, finding a message (signed by Captain Kidd) in a bottle about hidden treasure. The trio of sleuths follows a trail of clues left by a reported ghost captain in real time. Is the captain trying to nab treasures or destroy them? A fun interactive feature here is the opportunity to solve the clues left by the captain, including pigpen ciphers, Morse code, inscriptions, runes, and GPS coordinates, by using a pencil and a separate sheet of paper. The illustrations, hand-painted in gouache, acrylic, and inks, propel readers through the narrative with a mix of representational artwork, informational sidebars, and cartoon panels. Back matter includes a section on how to go on your own treasure hunt, such as orienteering or geocaching. This deft blend of history, mystery, and code-cracking is sure to delight young sleuths.

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Kirkus Book Review

Searching for treasure exhumes much more than pieces of eight. Brown-skinned Saksham and Zuri and an unnamed pale-skinned child referred to as "you" (a stand-in for readers) undertake a round-the-world journey, always just one step behind the ghost of the infamous pirate Captain Kidd, who's apparently trying to purloin treasures "as revenge for the riches he lost all those years ago." Their pursuit depends on the many convenient clues that Kidd has left for readers, providing motivation for aspiring map readers, code crackers, puzzle solvers, and inscription decipherers. Along the way, the children discover stories of both found and still-missing lost loot, including theMona Lisa, the Viking shipGokstad, India's Sree Padmanabhaswamy Temple, and China's Terracotta Army. The quest takes the indefatigable trio across the globe, digging up a fair amount of history on the way. Interspersing comics panels with captioned vignettes and full-page illustrations, Wright's brightly detailed and watercolorlike images evoke the far-flung destinations. Despite some editorial lapses, this engaging and information-packed U.K. import offers plenty of visual excitement, including changes of perspective, time period, and composition. The protagonists unearth facts related to geography, history, paleontology, archeology, and cryptic communication during their journey. The revelation at the end might be somewhat of a letdown, but no treasures were harmed during this protracted hunt. Interactive fun that demonstrates that knowledge is the most rewarding treasure of all. (code-breaking explanations; world map; introduction to orienteering, metal-detecting, and geocaching)(Nonfiction/activity book. 7-10) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.