The invention of design A twentieth-century history

Maggie Gram

Book - 2025

"Design has penetrated every dimension of contemporary society, from classrooms to statehouses to corporate boardrooms. It's seen as a kind of mega-power, one that can solve all our problems and elevate our experiences to make a more beautiful, more functional world. But there's a backstory here. In The Invention of Design, designer and historian Maggie Gram investigates how, over the twentieth century, our economic hopes, fears, and fantasies shaped the idea of "design"--then repeatedly redefined it. Nearly a century ago, resistance to New Deal-era government intervention helped transform design from an idea about aesthetics into one about function. And at century's end, the dot-com crash brought us "desi...gn thinking": the idea that design methodology can solve any problem, small or large. To this day, design captures imaginations as a tool for fixing market society's broken parts from within, supposedly enabling us to thrive within capitalism's sometimes violent constraints. A captivating critical history, The Invention of Design shows how design became the hero of many of our most hopeful stories--dreams, fantasies, utopias--about how we might better live in a modern world"--

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1 copy ordered
Subjects
Published
New York : Basic Books 2025.
Language
English
Main Author
Maggie Gram (author)
Edition
First edition
Physical Description
vii, 322 pages : illustrations ; 25 cm
Bibliography
Includes bibliographical references (pages 263-307) and index.
ISBN
9781541600638
  • Preface
  • Introduction
  • Chapter 1. Beauty
  • Chapter 2. Function
  • Chapter 3. Problem Solving
  • Chapter 4. Human-Centeredness
  • Chapter 5. Experience
  • Chapter 6. Thinking
  • Afterword
  • Acknowledgments
  • Notes
  • Index
Review by Publisher's Weekly Review

During the 20th century, artists, industrialists, politicians, bureaucrats, and executives all "came to understand a set of previously unrelated concepts" like "beauty, function, problem-solving," and "experience" as "components of one single megaconcept" called design, according to this impressive debut from historian Gram. She profiles individuals at the center of design history, most strikingly Eva Striker Zeisel. Born in 1906 in Budapest to a family of left-wing intellectuals, as a journeyman potter Zeisel pioneered the creation of "molds for mass production." Though she was primarily focused on the "beautification" of goods, she made clever innovations to the logistics of mechanized production itself. In addition to Zeisel's story (which eventually takes her to Moscow and New York, shedding light on design's evolution on both sides of the Iron Curtain), Gram also traces the American postwar rise of think tanks, which attempted to apply design principles developed for mass production to the "optimizing" of society itself. It wasn't until the 1980s and the human-oriented design of Apple home computers that design instead came to be widely understood as "optimizing" user experience, Gram suggests. Today, she notes, design is entangled in virtually everything, from school lunches to "the vote." Sweeping and superbly researched, Gram's account makes an intriguing case that design "helped people imagine" that society was governed by "rational" forces at a time when mass industrialization was tearing apart the social fabric. It's a riveting intellectual history. (June)

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Review by Kirkus Book Review

Tracing the arc of modern life reveals how design created our systems, objects, and beliefs. Over the past decade, human-centered design has become a buzzworthy term for problem-solving across a range of fields. But where did it originate? Gram--design lead at Google and a cultural historian--offers a rich, literate exploration of how the concept of design emerged as a way to humanize and soften the harsh edges of capitalism. Gram carefully lays out her intellectual territory, but the narrative gains momentum as she introduces individual design thinkers, their complex lives, political entanglements, and layered motivations. She includes familiar and lesser-known voices, arguing that design is a force shaping political, cultural, and intellectual life--from the Industrial Age and Progressive Era through Modernism, Postmodernism, and Globalism into our current era of "human-centered design." Examples include Eva Zeisel--a German ceramicist who survived Soviet imprisonment to become a celebrated artist at New York's Museum of Modern Art--and Charles and Ray Eames, whose work framed design as systematic problem-solving. Gram contrasts early computational theorists Herbert Simon and Henry Dreyfuss--who embraced machines as optimal problem solvers--with Horst Rittel, who, in the 1960s, argued that design problems are not rule-based puzzles with definitive solutions, but rather arguments with better or worse outcomes. Xerox Palo Alto Research Center (PARC), Steve Jobs, and pioneers of human-computer interaction play roles in transitioning design thinking into the age of user-centered design. Gram is engaging, though her arguments occasionally verge on the Talmudic, weaving together diverse threads--from capitalist critique and chaos theory to the roots of artificial intelligence. Her annotations provide a valuable roadmap for deeper dives into design as discourse or "an amalgam of optimistic human values." Ultimately, Gram suggests, our understanding of design may depend on the state of the world. Following the surprising pathways that shaped the modern world. Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.