Yasmin Bandara levels up

Romesh Ranganathan

Book - 2025

From comedy superstar Romesh Ranganathan comes a second unique and hilarious middle-grade story, perfect for readers of David Baddiel, Little Badman and Adam B's Adam Wins the Internet! Yasmin Bandara has NO IDEA what she wants to be when she grows up. Her parents want her to become a doctor and focus on school, they won't even let her play computer games unless it's an educational one called Monkey House. Yasmin's amazing at it, but yawn! So when her best friend Zane introduces her to an exciting football game called FifPro, Yasmin can't get enough! She secretly plays whenever she can, hoping one day she'll be as good as her favourite gamer, mysteriously known as 'The Goat'. But balancing schoolwork ...with gaming is starting to make Yasmin's head SPIN. And when she's invited to play in tournaments for both games, she realises she's got to make a choice. Can Yasmin make her parents proud AND beat The Goat, or will it be GAME OVER?

Saved in:
1 copy ordered
Subjects
Genres
Childrens stories
Humorous stories (Children's / Teenage) (Children's)
School stories (Children's / Teenage) (Children's)
Romance & relationships stories (Children's / Teenage) (Children's)
Family & home stories (Children's / Teenage) (Children's)
Children's / Teenage fiction: Humorous stories Interest age: from c 8 years
Children's / Teenage fiction: School stories Interest age: from c 8 years
Children's / Teenage fiction: Friendship stories Interest age: from c 8 years
Children's / Teenage fiction: Family and home stories Interest age: from c 8 years
Published
Puffin 2025.
Language
English
Main Author
Romesh Ranganathan (author)
Item Description
Paperback / softback. B-format paperback. B-format paperback. Text.
Physical Description
304 pages ; 20x13x2 cm
Audience
From 8 to 12 years.
ISBN
9780241493281
Contents unavailable.
Review by Kirkus Book Review

Comedian Ranganathan and co-author Day present a British tween gamer's journey of self-discovery. Yasmin Bandara learns, thanks to her best mate, Zane, that she's a prodigy at GoalPro7, an online soccer simulator. GoalPro7 is electrifying compared to The Monkey House, which "not-very-secretly taught you maths or science while you did something borderline fun" and is the only game her parents allow Yasmin and her 10-year-old brother, Dinesh, to play. Seeing her genius, Zane loans Yasmin his console, and thus her deception of her parents begins. Soon, as a high scorer, Yasmin is invited to compete in esports conventions for both games--taking place in Birmingham, England, on the same day. The tension peaks as Yasmin must decide how to juggle these competing events, weighing commitment to her Monkey Meet-up team against her desire to excel at GoalPro7. When her parents discover her deception, they forbid her to speak to Zane or do any gaming, so Yasmin focuses on studying to fulfill her parents' expectations that she become a doctor--until Zane makes a discovery that turns Yasmin's fortunes around. Despite the book's slightly one-dimensional supporting characters, some overly convenient scenarios, and a too-tidy ending, readers will easily relate with the struggles of the multifaceted protagonist, who presents South Asian. The illustrations are enjoyably playful, and the fast pace and conversational tone give the work reluctant reader appeal. Online gaming, family expectations, friendship, and honesty, explored with balance, humor, and insight.(Fiction. 8-13) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.